Inquisitor Simulator Opens Playtest Sign-Ups
Sign-ups are now open for the upcoming Inquisitor Simulator playtest, giving players the opportunity to experience the grim duties, questionable methods, exorcisms and administrative nightmares of life inside the Inquisitor Abbey. The playtest begins on October 26th.
The playtest will offer a first-hand look at the game’s core activities, from interrogating suspects or sending infernal creatures back to hell to gathering ingredients for brewing potions whose effects can be as unpredictable as the heresies they are meant to cure. Players will also have access to a range of torture equipment, because sometimes a few questions simply aren’t enough.
The Abbey’s work extends far beyond its interrogation rooms. Players will encounter a variety of supernatural threats, including a variety of imps, ghosts, ghouls and other unholy creatures. Facing these entities may require more than faith alone: players will need to make use of their available tools, weapons and holy remedies to deal with the horrors that threaten the Inquisition’s domain.
Between interrogations, experiments and encounters with the forces of darkness, players will also experience the less glamorous side of inquisitorial life: documenting their deeds, consulting the indispensable Inquisitorial Book and navigating the paperwork that keeps the entire operation running. After all, even the most questionable acts of divine justice must be properly recorded.
This playtest is an opportunity to get first hands-on with Inquisitor Simulator, explore its variety of activities and experience its blend of dark humor, supernatural threats and grim inquisitorial duties. Whether you are a devoted servant of the faith or simply curious about the working conditions inside the Abbey, your participation is most welcome.
The Inquisition is waiting. The paperwork is piling up. And the suspects aren’t going to interrogate themselves.
The playtest begins on October 26th.
About the game
Inquisitor Simulator blends simulation, management, narrative decision-making, and dark humor into a unique experience where certainty is rare and judgment is everything.
Contain what can be contained. Purge the rest.
…Right?